Open 圎dit and select ONLY "Unofficial Skyrim Special Edition Patch.esp, and Diversity - A Character Overhaul.esp".Next, we need to Hishy_NPC_RecordForwarding: Click on the file header to check Cutting Room Floor.esp is no longer there.The File header should turn bold indicating required masters have been updated.Right-click on Diversity - A Character Overhaul.esp and select Clean Masters.Remove the book, Dialog Topic, Quest and Worldspace entries.Select only Diversity - A Character Overhaul.esp.Now we need to use 圎dit to remove Cutting Room Floor as a master:
![skyrim sseedit face edit skyrim sseedit face edit](http://4.bp.blogspot.com/-GFpGfVP5Nms/VUv672mIQuI/AAAAAAAAAU0/ExCKvU8BNdo/s1600/TESV%2B2015-05-07%2B22-30-51-95.png)
#Skyrim sseedit face edit mod
Dummy Masters will have been added to the Overwrite folder in Mod Organizer 2.
![skyrim sseedit face edit skyrim sseedit face edit](https://staticdelivery.nexusmods.com/mods/110/images/thumbnails/8026-1-1331741957.jpg)
A Pop-up message will display click yes.Right-click then on the pop-menu select Create Dummy Masters.Once Wrye bash is open locate Diversity - A Character Overhaul.esp (it should have a red box next to it).Customizception! Also, since there is no esp change, you will be able to use it even after Vilja get's an update.Special Instructions Before you do anything else, a Dummy Master for Cutting Room Floor needs to be created using Wrye Bash this is required in order to load the plugin in 圎dit: You have now customized the custom face for vilja and facial animations. Remember, this guide applies to all custom made followers not just Vilja.Ħ. If she has a neck gap you set the bodyweight wrong and somewhere in the world a panda is sad. If she has a neck seam follow the next picture to replace her face textures with the ones you have installed. Navigate to Textures/actors/character/facegendata/facetint/empcompvilja.esp and overwrite the 00000d67.ddsĤ. Drag drop the file in Gimp and use Export As. Navigate to Meshes/actors/character/facegendata/FaceGeom/empcompvilja.esp and change the 00000d67.nif using Nif Merge as the picture shows.ģ. This way you will overwrite Vilja's head mesh(.nif). Follow the picture 2 to use NPC Nif Merge. It will be stored as two different files. The head you exported will be in Data/SKSE/Plugins/CharGen (MO users look at picture). You will see the screen message saying "head exported". Press F5 to save your preset, in case you need to go back to editing the face. Make a character, do exactly what picture 1 says and press done, unequip all items.īring up the console and type "showracemenu" to bring up Racemenu again. Choose the one for the bodytype you use.ġ. Vilja's "Custom Face" from the optionals of the same page.
![skyrim sseedit face edit skyrim sseedit face edit](https://skyrimromance.com/wp-content/uploads/hm_bbpui/35118/1xnkqo0mu4qkjtpal2ypkgfesc2s1cni.png)
the darn pictures wont open for me, so im stuck.
![skyrim sseedit face edit skyrim sseedit face edit](https://staticdelivery.nexusmods.com/images/110/thumbnails/1799951-1355854884.jpg)
Have a quick flick through this stuff, is this what you do.?īecause the problem I have is where it says "picture 1, picture 2 etc. I have only looked into changing existing NPC's insomuch as needing to download. Please read on, its just a paste of the tutorial I was trying to follow. Please forgive the wall of text below, its not what you think. Im amazed there's so very little information anywhere, where people are editing existing followers, (especially voiced ones) I will have a good watch of this now.īut again its starting a new character NPC. If you've already looked into NPC creation, then you just need to open the mod in CK (or skyrim.esm if changing a vanilla NPC), amend their facegen to how you want it, then save.īrilliant, thank you so much for the link. I believe RaceMenu outputs the head meshes for you, whereas I do it by arsing about with ECE. Then I learned the rest by fiddling in CK. Originally posted by Stoob:I started with this tutorial (it goes into ECE stuff but is good as a basic 'how to'):